A dark, low-key scene of a person wearing a virtual reality headset, lit by a faint glow, surrounded by deep shadow in muted charcoal and orange tones

New Arrivals

The newest tutorials, podcast interviews, and event recordings added to the HowToCreateVR.com library, drawn from working VR and AR professionals.

This page gathers the most recently added material across the library, keeping the tutorial catalog, podcast interviews, and event coverage current for returning members and new visitors alike.

The new arrivals section serves as a living feed of the freshest content added to the library, ensuring that both returning members and first-time visitors always have something new to discover. Whether it is a recently recorded tutorial walkthrough, a podcast interview released earlier in the week, or coverage from a live event, this page keeps the pulse of what is current across the immersive creation space. Browsing here means staying in step with evolving techniques, emerging tools, and the real-world experiences of professionals who are actively shipping VR and AR projects. It is a curated snapshot of what the community is producing right now.

One of the most valuable resources on this platform is the growing archive of podcast interviews with industry practitioners. These conversations go beyond surface-level tips, diving into the workflows, challenges, and creative decisions that shape actual VR and AR projects. Listening to developers describe how they balance full-time employment with building VR games, or how large media organizations produce hundreds of 360-degree videos in a single year, offers an honest look at the realities of the field. These recorded discussions function as both inspiration and practical guidance for anyone developing immersive experiences.

For those ready to move from learning into active creation, the tutorial library covers a broad range of engines and tools. Content focused on platforms such as Unity and Unreal Engine provides step-by-step guidance on building interactive environments, handling user input, and optimizing performance for head-mounted displays. Tutorials are taught by presenters who work with these technologies daily, bringing a grounded perspective that theoretical guides cannot match. The focus remains on practical, repeatable processes that help creators speed up their development cycle and produce polished, functional applications for training, productivity, entertainment, and enterprise use cases.

Beyond on-demand content, the platform also hosts live events where members can attend sessions hosted by experienced presenters and ask questions in real time. These gatherings cover topics ranging from WebVR development to cinematic storytelling techniques, creating opportunities for direct interaction that recorded tutorials cannot fully replace. Attending these events fosters a sense of community among creators at different skill levels, encouraging collaboration and the exchange of ideas. Combined with the ability to save favorites and comment on material, the live programming adds a dynamic, social layer to the overall learning experience.

Podcast

Creating VR Games While Working Full Time

An interview with Alex State on building VR games alongside a full-time job, released May 29, 2018.

Podcast

Shooting 400+ 360-Degree Videos In 1 Year at The NY Times

Tim Chaffee discusses large-scale 360-degree video production at The New York Times, released June 12, 2018.

Event

Building WebVR Experiences Using Amazon Sumerian

A live session on WebVR development with Amazon Sumerian, held January 30, 2019.

Tutorial Library

Game Engines & WebVR Tools

Guides covering Unity, Unreal Engine, Amazon Sumerian, and WebVR, built around real-world assets for practice.

Entries are added as new tutorials, podcast episodes, and event materials become part of the collection. Explore the full home page for an overview of what the platform offers.

Keep Up With New Content

Register for free to unlock the tutorial library, podcast archive, and event recordings as they are added.